

Gold prices of each dye are fixed, from 360 to 5040. Note that dropped rare items are initially dyed with a random color. In addition, each item has a set of textures that can and cannot be dyed, for example, Goldskin armor will always have a yellow trim, no matter which color you apply to the changeable texture.

Oddly, weaponry and shields possess immunity to being dyed as well. There are also restrictions on what dyes can be used on: due to bracers, belts, and jewelry not making an appearance on the hero, they are impossible to dye, no matter the item rarity. Dyes cannot be purchased from vendors no monsters, standard or Act Boss, can drop them. New dyes were originally unlocked by reaching new difficulties, but now they are just more expensive for more rich colors. The dyes were first mentioned by Jay Wilson during an interview following Gamescom 2010. Transmogrification does not reset the coloring, using the applied color for any item model you transmogrify the painted item into.

There is a total of 22 different dyes, including two dyes that are only available to players who bought the Collector's Edition. Dying an item changes the color of armor or even makes it invisible (literally dying it into transparent color). As of patch 2.0., even legendary items can be dyed. As of the said patch, each dye is applied by Mystic and no longer sold by vendors.Ī dye can change the color of an item's textures. Prior to patch 2.4.3, each dye was a one-use bottle.
